Keen Hearing and Smell. Augus has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics. Augus has advantage on an attack roll against a creature if at least one of his allies are within 5 feet of the creature and the ally isn't incapacitated.
Multiattack. Augus makes two attacks with his bite, or one pounce and one bite attack.
Bite. Melee Attack: +10 to hit, reach 5 ft., one target.
Hit: 22 (3d10 + 5) piercing damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone. If the target is already prone, the attack deals an additional 7 (2d6) piercing damage.
Pounce. Lunge Attack: +12 to hit, reach 15 ft., one target.
Hit: 13 (2d8 + 5) slashing damage. If the target is a medium or large creature, it must succeed on a DC 19 Strength saving throw or be knocked prone.
Howl of the Alpha.
Once per short rest, Augus can use a bonus action to let out a fearsome howl. Allies within 30 feet who can hear him and aren’t incapacitated gain advantage on their next attack roll before the start of Augus' next turn.
Swift Dash.
Augus can take the Dash action as a bonus action.
Pack Guardian.
When a creature Augus can see within 5 feet of him targets an ally with an attack, Augus can use his reaction to impose disadvantage on the attack roll, as long as he isn’t incapacitated.
Pouncing Reflex.
When a creature within 15 feet of Augus moves more than 5 feet away from him, Augus can use his reaction to make a Pounce attack against that creature.
Comments