Small Beast, Chaotic Neutral
Armor Class 14
Hit Points 25 (3d8 + 10)
Speed 30 ft., Climb 30 ft.
STR
17 (+3)
DEX
18 (+4)
CON
14 (+2)
INT
10 (+0)
WIS
12 (+1)
CHA
9 (-1)
Saving Throws DEX +6
Skills Athletics +5, Perception +3
Damage Resistances Cold
Damage Immunities Poison
Condition Immunities Poisoned, Prone
Senses Passive Perception 13
Languages Telepathy 35 ft. -- Can only use telepathy to one creature or its master
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Awakened Mind. The awakened monkey can learn speech if three days and 50gp per day are spent teach it how to speak one language.

Radiant Origins. As a bonus action, the Awakened Monkey can put a bit of magic into its attack doing an additional 1d6 Radiant damage. This can only be done once per short or long rest.

Actions

Multiattack. The Awakened Monkey makes two fist attacks, two tail attacks or one fist and one tail attack. Can make three bite attacks or two fist attacks and one bite attacks

Fist. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.

Tail. Melee Weapon Attack:  +5 to hit, reach 5 ft., one target. HIt: 6 (1d6 + 3) bludgeoning damage.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.

 

Description

They look like normal monkeys but they are more intelligent and stronger

Monster Tags: Misc Creature

Habitat: ForestMountain

Shoten25

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