Pastry Nature. In addition to having the Dragon creature type, the candy dragon also registers as an Elemental and a Fey to spells and effects that detect a creature's type.
Bad Flier. The candy dragon falls at the end of a turn if it's airborne, and the only thing holding it aloft is its flying speed.
Syrup Plating. The candy dragon's body is coated in soft and sticky syrup. Any Medium or smaller creature that hits the dragon with a melee weapon attack must make a DC 16 Strength or Dexterity saving throw (attacker's choice) - on a failure, the creature's weapon is stuck to the syrup. If the weapon's wielder cannot or does not let go of its weapon, that creature is Grappled while it remains stuck. On its turn, a creature grappled in this way can use its action to make a DC 13 Strength check, pulling its weapon free on a success.
Amusing Presence. Each creature that comes within 20 ft. of the candy dragon and can see it must succeed on a DC 16 Wisdom saving throw or become bewildered by the dragon's appearance. An affected creature cannot move, and cannot take actions, bonus actions, or reactions. At the start of its turns, an affected creature can remake its saving throw, ending the effect on itself on a success. If a creature's saving throw is successful, or the effect ends for it, that creature is immune to the dragon's Amusing Presence for the next 24 hours.
Innate Spellcasting. The candy dragon's innate spellcasting ability is Charisma (spell save DC 13). The dragon can innately cast the following spells, requiring no material components:
5/Day: Absorb Elements
3/Day Each: Nathair's Mischief, Snilloc's Snowball Swarm (appears as cotton candy)
1/Day: Bigby's Hand (appears as a dragon head made of pudding)
Multiattack. The candy dragon can make three attacks using its Sugary Bite, Cane Claws, Biscuit Wings, or Marshmallow Tail.
Sugary Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 13 (2d6+6) bludgeoning damage plus 3 (1d6) poison damage. If a creature has been hit by this attack more than twice, it must succeed on a DC 13 Constitution saving throw or become Poisoned for 1 minute.
Cane Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 17 (2d10+6) slashing damage.
Biscuit Wings. Melee Weapon Attack: +6 to hit, reach 15 ft., one target. Hit: 13 (2d6+6) bludgeoning damage and the target is pushed 5 ft. away and knocked Prone. The dragon can then fly up to half its flying speed.
Marshmallow Tail. Melee Weapon Attack: +6 to hit, reach 15 ft., one target. Hit: 15 (2d8+6) bludgeoning damage and the target is Grappled by the dragon.
Cream Blast (Recharge 1-3). The candy dragon spits a high-velocity glob of sweet cream that explodes upon impact at a point of its choice within 60 ft. of it. Each creature in a 20 ft. radius sphere centered on that point must make a DC 16 Dexterity saving throw. On a failure, a target is covered in cream, is Blinded and has its speed reduced by 20 ft. until the end of its next turn. On a success, a target is not blinded, and has its speed reduced by 10 ft. until the end of its next turn. A cream-covered creature can use its action to wipe the cream off of its body, ending the effect early.
Chocolate Breath (Recharge 5-6). The candy dragon exhales a wave of chocolate that splashes forth in a 60 ft. cone. Each creature in that area must make a DC 19 Dexterity saving throw. On a failure, a creature takes 21 (6d6) fire damage and 21 (6d6) acid damage, or half as much damage on a success. An affected is creature is totally covered in chocolate on a failure, or only partially coated on a success. A creature covered in chocolate can use its action to scrape away the chocolate from itself.
A totally coated creature that ends its turn while covered in chocolate has the chocolate harden into a solid coating, leaving them encased within it for 1 minute. The encased creature is Incapacitated and Blinded, and cannot breathe, move, or speak. The chocolate coating has an AC of 14, 20 hit points, and immunity to poison and psychic damage. Whenever the coating takes slashing or piercing damage, the coated creature takes half of that damage as well. After the chocolate coating has been reduced to 0 hit points, or after 1 minute, the encased creature breaks free.
Wing Buffet. In response to a creature moving within 15 ft. of it, the dragon makes one Biscuit Wings attack.
Tail Snack. In response to a creature hitting the dragon with a melee attack, the dragon makes one Marshmallow Tail attack.
Description
Faerie Dragons are approximately cat-sized dragons that occupy the lands of candy and the fey realm beyond. While variants of greater size aren't unheard of, the realm's surges of wild magic seem to have made this specimen undergo a bizarre transformation - changing its physical nature entirely to become a new type of being, while still retaining its draconic essence.
Instead of flesh and bone like other members of its kind, the Candy Dragon's body is made of living elemental confectionaries, granting it special resistances and an uncommon physiology. Somehow, in its enchantment, the creature has managed to integrate its old abilities into its new form, creating unique brands of magic which manifest as lethal servings of all kinds of sweets.
Boasting a ridiculous visage capable of mystifying just about any who behold it, this remarkable creature makes for a foe of unprecedented unpredictability - though it usually won't engage in battle of its own accord. Distinctive as it may be, the Candy Dragon still keeps a fondness for good company, foodstuff and sense of humor. Travelers can play to its particular nature by offering it treasure in the form of sour sweets, shiny items, and curious baubles in exchange for bits of information or safe passage through its territory.
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