Armor Class
19
Bless Adamantine plate armor
Hit Points
184
(23d8 + 69)
Speed
30 ft.
STR
20
(+5)
DEX
14
(+2)
CON
16
(+3)
INT
10
(+0)
WIS
14
(+2)
CHA
14
(+2)
Saving Throws
STR +9, CON +7
Skills
Athletics +9, Intimidation +5, Perception +6
Damage Resistances
Fire, Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Senses
Darkvision 60.ft, Passive Perception 16
Languages
Common, Dwarvish
Challenge
10 (5,900 XP)
Proficiency Bonus
+4
Traits
Indomitable (2/Day). The champion rerolls a failed saving throw.
This suit of armor is reinforced with adamantine, one of the hardest substances in existence. While you're wearing it, any critical hit against you becomes a normal hit.
Actions
Multiattack. The champion makes three Warhammer of Moradin.
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 10 (2d10+5) bludgening dammage, plus 20 (4d10) of fire dammage.
Bonus Actions
Second Wind (Recharges after a Short or Long Rest). The champion regains 20 hit points.
Comments