Small Humanoid, Any Alignment
Armor Class 19 Bless Adamantine plate armor
Hit Points 184 (23d8 + 69)
Speed 30 ft.
STR
20 (+5)
DEX
14 (+2)
CON
16 (+3)
INT
10 (+0)
WIS
14 (+2)
CHA
14 (+2)
Saving Throws STR +9, CON +7
Skills Athletics +9, Intimidation +5, Perception +6
Damage Resistances Fire, Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Senses Darkvision 60.ft, Passive Perception 16
Languages Common, Dwarvish
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Indomitable (2/Day). The champion rerolls a failed saving throw.

This suit of armor is reinforced with adamantine, one of the hardest substances in existence. While you're wearing it, any critical hit against you becomes a normal hit.

Actions

Multiattack. The champion makes three Warhammer of Moradin.

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 10 (2d10+5) bludgening dammage, plus 20 (4d10) of fire dammage.

Bonus Actions

Second Wind (Recharges after a Short or Long Rest). The champion regains 20 hit points.

Hereus

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