Flyby. The yian kut-ku doesn't provoke an opportunity attack when it flies out of an enemy's reach.
Sensitive Ears. If the yian kut-ku takes thunder damage or a thunder spell is used within 60 feet of it, it must succeed on a DC 15 Constitution saving throw or be stunned until the start of its next turn.
Multiattack. The yian kut-ku makes two Peck attacks and one Tail attack.
Body Slam. Melee Weapon Attack. d20+6 to hit, reach 5 ft., one target. Hit 22 (3d12 + 3) bludgeoning damage. If the yian kut-ku moved at least 20 feet straight toward the target immediately before the hit, the target takes an extra 19 (3d12) bludgeoning damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.
Peck. Melee Weapon Attack. d20+6 to hit, reach 5 ft., one target. Hit 12 (2d8 + 3) piercing damage.
Tail. Melee Weapon Attack. d20+6 to hit, reach 5 ft., one target. Hit 14 (2d10 + 3) bludgeoning damage.
Fireball (recharge 5-6). The yian kut-ku exhales a fireball to a point within 60 feet of it. Each creature in a 10-foot radius sphere centered on that point must make a DC 13 Dexterity saving throw, taking 27 (6d8) fire damage on a failed save or half as much damage on a successful one.
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