Medium Swarm of Medium humanoids, Any Lawful Alignment
Armor Class 19 Plate
Hit Points 680 (680d8 + 5)
Speed 30 ft., Fly 90 ft.
STR
18 (+4)
DEX
17 (+3)
CON
20 (+5)
INT
15 (+2)
WIS
20 (+5)
CHA
23 (+6)
Saving Throws STR +8, CON +9, WIS +9, CHA +10
Skills Acrobatics +11, Animal Handling +13, Athletics +12, Medicine +13, Perception +13
Damage Resistances Radiant; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Cold, Lightning
Condition Immunities Charmed, Exhaustion, Frightened
Senses Darkvision 120 ft, Passive Perception 19
Languages All ALL
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Celestial Blessing. The AC of the valkyrie includes its Charisma bonus.

Innate Spellcasting.

The valkyrie's spellcasting ability is Charisma (spell save DC 18, +10 to hit with spell attacks). The valkyrie can innately cast the following spells, requiring only verbal components:

At will: aiddetect evil and goodplane shift (self and mount only), spare the dying
3/day each: call lightningcreate food and waterdivine favorfind steed (in the form of an eight legged warhorse)
1/day each: communeconjure animals (in the form of eight wolves), death ward

Weapon Mastery. The valkyrie has mastery over all weapons, it can add its proficiency bonus to its damage (included in the attack).

Magic Resistance. The Valkyrie has advantage on saving throws against spells and other magical effects.

Uniqueness. The Statistics are shared  by all nine valkyries, but each one has its own particular characteristics, detailed on the next page.

Actions

Multiattack. The valkyrie makes two spear attacks, or two attacks with its longbow. If it has a shortsword drawn, it can also make a shortsword attack.

Shortsword. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (1d6 + 8) slashing damage.

Spear. Melee or Ranged Weapon Attack: +8 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 11 (1d6 + 8) piercing damage, or 12 (1d8 + 8) piercing damage if used with two hands to make a melee attack.

Longbow. Range Weapon Attack: +7 to hit, reach 150/600 ft., one target. Hit: 11 (1d8 + 7) piercing damage.

Healing Touch (3/Day). The valkyrie touches another creature. The target magically regains 20 (4d8 + 2) hit points and is freed from any curse, disease, poison, blindness, or deafness.

Bolster (1/Day). The valkyrie bolsters all nonhostile creatures within 60 feet of it until the end of its next turn. Bolstered creatures can't be charmed or frightened, and they gain advantage on ability checks and saving throws.

Elegant and deadly are a few of the many words that can describe a valkyrie in the battlefield, they are also known to have divine beauty under their rough warrior appearances. If ever you see a valkyrie walking nearby, know that a warrior died an honorable death somewhere close.

Wingless Divine. Most warriors swear that they saw the valkyrie with white, feathery wings as they descended into battle; however, the wings of a valkyrie are spectral, appearing whenever the valkyrie attempts to fly. This causes the valkyrie to be easily mistaken with a normal female warrior when they hide their wings.

Deliverers of Spirits. The main duty of a valkyrie is to transport the souls of the fallen and the brave dead to peace, and to do so they were given the ability to carry the spirits to their final resting place.

Mortal Desire. A valkyrie doesn't require food, drink, or sleep; however, many do so around others if only for the joy of feasting with heroes and warriors of equal worth.

 

 

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Wing Shield. The Valkyrie raises her AC to 27 until the start of her next turn. At the start of her next turn, creatures within a 5 foot cone directly in front of the valkyrie must succeed on a DC 19 Dexterity. or take 16 (2d8 + 7) piercing damage and be pushed back 5 feet and knocked prone.

Legendary Actions

Legendary Resistence (3/Day). If the valkyrie fails a saving throw, it can choose to succeed instead.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Wardens of The Worthy

Valkyries are powerful celestials, servants of Odin who take physical forms to sour battlefields for dead worthy of a place in Valhalla. As wardens of the dead, they can be seen in the aftermath of a great battle, choosing souls to ferry to the glorious next life of battle and feasting.

A Vengeful Curse 

Once led by Freya, the valkyrie fell out of Odin's favour when he was spurned by their former queen. Odin cursed the valkyrie to remain in physical forms, where, unable to fulfill their duties, the valkyries despaired being driven to madness by spending too long in physical forms.

Icons of War

 

The Valkyrie are warriors unmatched by the souls they survey. The variation between each valkyrie's combat style, coupled with their terrific martial power means that to face one Valkyrie may be the greatest challenge of a warrior's life, but to face two, would be death.
Those who fight against the valkyries and refuse their summons to Valhalla are often returned to an unlife as draugr, burned out husks left in the wake of a valkyrie's fury coupled with their own.

Immortal Nature.

A valkyrie doesn't require food, drink or sleep.

 

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: ArmorAngel

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