Angelic Weapons. The seraphim's weapon attacks are magical. When the seraphim hits with any weapon, the weapon deals an extra 4d8 radiant damage (included in the attack).
Innate Spellcasting. The seraphim's innate spellcasting ability is Charisma (spell save DC 18). It can innately cast the following spells, requiring no material components:
At will: detect evil and good, lesser restoration, sacred flame
3/day each: heal, plane shift
1/day each: commune, power word heal
Magic Resistance. The seraphim has advantage on saving throws against spells and other magical effects.
Multiattack. The seraphim makes two melee attacks.
Greatsword. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 18 (2d8 + 5) slashing damage plus 18 (4d8) radiant damage.
Searing Gaze (Recharge 5-6). The seraphim targets one creature it can see within 30 feet of it. The target must succeed on a DC 18 Constitution saving throw or take 35 (10d6) radiant damage and be blinded until the end of its next turn. On a successful save, the target takes half the damage and isn't blinded.
Heavenly Presence. All creatures within 20 feet of the seraphim must make a DC 18 Wisdom saving throw or be charmed for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the seraphim's Heavenly Presence for the next 24 hours.
Heavenly Blessing (Bonus Action): The Celestial Seraphim can use its innate connection to celestial powers to grant a blessing to an ally within 30 feet. The blessed creature gains temporary hit points equal to the Celestial Seraphim's Charisma modifier (minimum of 1 temporary hit point). In addition, the blessed creature gains advantage on the next attack roll it makes before the start of the Celestial Seraphim's next turn.
The Celestial Seraphim can use this ability a number of times equal to its Charisma modifier (minimum of 1), and it regains all expended uses of Heavenly Blessing after completing a short or long rest.
This bonus action allows the Celestial Seraphim to provide swift support to its allies, bolstering their defenses and aiding their attacks with a divine blessing.
Celestial Smite (Reaction): When a creature within 30 feet of the Celestial Seraphim hits it with a melee attack, the seraphim can react by channeling its celestial energy into a powerful counterattack. The seraphim makes a melee weapon attack against the creature that hit it. If the attack hits, the target takes an additional 4d10 radiant damage, and the target must succeed on a DC 18 Constitution saving throw or be blinded until the end of its next turn.
Once the Celestial Smite reaction is used, the seraphim cannot use it again until it completes a short or long rest.
This reaction showcases the seraphim's ability to turn the energy of an enemy's attack against them, striking with a burst of radiant energy that can blind and damage the aggressor.
The seraphim can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time, and only at the end of another creature's turn. The seraphim regains spent legendary actions at the start of its turn.
Attack. The seraphim makes one Greatsword attack.
Healing Touch (Costs 2 Actions). The seraphim touches a creature and magically heals it for 24 (4d8 + 6) hit points.
Angelic Burst (Costs 3 Actions). The seraphim releases a burst of radiant energy in a 20-foot radius centered on itself. Each creature in that area must make a DC 18 Dexterity saving throw, taking 45 (10d8) radiant damage on a failed save, or half as much damage on a successful one. Additionally, undead and fiends in the area take maximum damage (45) on a failed save.
Mythic Radiance (Costs 2 Actions): The Celestial Seraphim harnesses its mythic radiance, emitting a brilliant aura that engulfs the battlefield. All creatures within 30 feet of the seraphim must make a DC 18 Constitution saving throw or take 5d10 radiant damage and become blinded for 1 minute on a failed save. On a successful save, a creature takes half damage and isn't blinded.
Additionally, allies within the aura gain a number of temporary hit points equal to the Celestial Seraphim's Charisma modifier (minimum of 1) at the start of their turns while the aura is active.
The mythic radiance lasts for 1 minute or until the Celestial Seraphim uses a bonus action to end it. Once the Celestial Seraphim uses this mythic action, it can't use it again until it completes a long rest.
This mythic action represents the Celestial Seraphim tapping into its true celestial essence, radiating immense power that both damages its enemies and strengthens its allies. The blinding light of this mythic radiance showcases the awe-inspiring nature of this celestial being.
Description
The Celestial Seraphim is a resplendent and awe-inspiring being, standing at an imposing height of around 10 feet. Its form is one of divine perfection, radiating a luminous aura that illuminates its surroundings with a soft, golden glow. Its body is adorned with intricate, flowing robes that seem to shimmer with the hues of the dawn and dusk. The seraphim's eyes gleam like radiant stars, filled with both wisdom and compassion.
Aura of Serenity: The very presence of the Celestial Seraphim exudes an overwhelming sense of serenity and tranquility. Those who come into its proximity often feel a deep sense of calm and inner peace, as if the burdens of the world are momentarily lifted from their shoulders. This aura extends not only to its physical form but also to its words and actions, imbuing them with a gentle grace and an unwavering devotion to goodness and order.
Voice of Harmony: When the Celestial Seraphim speaks, its voice resonates like a melodious symphony, carrying the harmonious tones of distant celestial realms. Its words are imbued with profound wisdom and a comforting reassurance, capable of soothing even the most troubled hearts. Its speech is measured and deliberate, with each word chosen to inspire hope and guide others towards the path of righteousness.
Radiant Wings: From the seraphim's shoulders extend magnificent wings of pure radiant energy. These wings are both a symbol of its divine nature and a means of graceful flight. When in motion, the wings create a soft, melodic hum, reminiscent of hymns sung in honor of celestial deities. The wings are not just a mode of transportation but also a testament to the seraphim's connection to higher realms.
Eyes of Cosmic Understanding: The seraphim's eyes hold a profound depth of insight, as if they have gazed upon the very tapestry of creation and understood its intricate patterns. When it fixes its gaze upon someone, it seems to see beyond the surface, delving into their soul with a compassionate understanding. The seraphim's eyes convey not only judgment but also a sense of hope, as if they recognize the potential for redemption in all beings.
Bearer of Divine Symbols: Adorned on the seraphim's robes are intricate symbols that represent virtues such as courage, wisdom, and purity. These symbols are etched in shimmering gold and seem to emit a faint, soothing light. Each symbol tells a story of the seraphim's role as a guardian of cosmic balance, a protector of the innocent, and a beacon of hope in times of darkness.
Resolute Guardian: The Celestial Seraphim stands resolute in its dedication to upholding the ideals of justice and order. Its presence on the battlefield is commanding, exuding an air of unyielding determination. Despite its peaceful nature, the seraphim's gaze can transform into an intense focus when confronting malevolent forces, ready to wield its radiant Greatsword and dispense swift justice upon those who threaten the harmony of existence.
Emissary of the Divine: The Celestial Seraphim embodies the bridge between the mortal realm and the celestial planes. Its existence serves as a constant reminder of the higher powers that watch over the world, guiding it towards goodness and enlightenment. Mortals who encounter the seraphim find themselves touched by its divine grace, forever changed by the encounter and driven to live in accordance with its teachings.
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