Medium Undead, Lawful Evil
Armor Class 16 (armor scraps, shield)
Hit Points 26 (4d10 + 4)
Speed 30 ft.
STR
15 (+2)
DEX
16 (+3)
CON
18 (+4)
INT
6 (-2)
WIS
8 (-1)
CHA
5 (-3)
Damage Vulnerabilities Bludgeoning
Damage Resistances Fire
Damage Immunities Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 9
Languages Understands all languages it knew in life but can't speak
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Ash Cloud. When the skeleton dies, it releases a puff of ash. All creatures within 5 feet of the skeleton must succeed on a DC 13 constitution saving throw or be blinded until the end of their next turn.

Combustion. If the skeleton is exposed to fire, it is engulfed in flames for 1 Minute, after which it is killed. While on fire, it gains the following benefits:

  • The skeleton's melee attacks deal an additional 1d6 fire damage.
  • The skeleton has immunity to fire damage.
  • When it takes damage, the skeleton can use its reaction to explode into flames, causing it to take 1d10 force damage. All creatures within 5 feet must make a DC 15 Dexterity saving throw, taking 3d6 fire damage on a failed save, and half as much on a successful one.
  • The skeleton has advantage on saving throws against any effect that turns Undead.
Actions

Multiattack. The skeleton makes two attacks with its shortsword.

 Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Shortbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Previous Versions

Name Date Modified Views Adds Version Actions
8/18/2023 8:15:19 PM
3
0
1
Coming Soon
8/18/2023 8:25:31 PM
3
1
1.1
Coming Soon

Habitat: Mountain

M_Lyons

Comments

Posts Quoted:
Reply
Clear All Quotes