Special Trait Name when summoned by a dragonborn it will take on the form of the dragonborn, turning its scales into the color of scales its dragonborn has. When this happens the bearded dragon has a ten foot aura depending on the dragon born it does these different things:
Black, aura of darkness: when attacking the bearded dragons owner the target will have disadvantage on the first attack made if the bearded dragon is within 10 feet of its owner as a reaction once a long rest
Blue, aura of volt absorption: if lightning damage is dealt within 10 feet of the bearded dragon it can take half of it as a reaction but only for the owner once a long rest
Brass, aura of defender: if an enemy attacks the owner and the bearded dragon is within 10 feet of them the bearded dragon can take the hit for them as a reaction once a long rest
Bronze, aura of restoration: when the owner so chooses the bearded dragon can restore any weapon, armor, or arcane focus as a reaction in or out of combat once a long rest
Copper, aura of oxidation: as a reaction when the owner chooses the bearded dragon will wear down any metal except for steel within 10 feet of the owner, this will cause the dice number to go down one level EX: 1d6 to 1d4, and armor will go down one AC once per long rest
Gold, aura of presentation: as a reaction when the owner chooses the bearded dragon will flash as if it was pure gold causing everyone within 10 feet to make a wisdom save dc13 or be charmed, the look of it being unable to move, attack, or react until they succeed the save, the ability can only be used once per long rest and last's one minute
Green, aura of breath: as a reaction when the owner chooses the bearded dragon will spray noxious gas 10 feet around it, everyone except the owner who is in range must make a constitution save dc13 or be paralyzed by the breath for a minute once per long rest
Red, aura of terror: as a reaction when the owner chooses the red dragon will roar closely to that of a adult red dragon, whoever is within 10 feet of the bearded dragon mus make a wisdom save dc13 or be frightened for a minute once per long rest
Silver, aura of armor: as a reaction when the owner chooses the bearded dragon will wrap around the armor of the owners choice and give them a first level shield use per turn and plus one AC for one minute once per long rest
White, aura of vision: once per long rest as a reaction when the owner chooses the owner gains 10 feet of blindsight for 10 minutes once per long rest
Amethyst, aura of spell storing: when the owner so chooses they can put a spell of 3rd level or lower in the bearded dragon and activate it on a reaction
Crystal, aura of spikes: as a reaction the owner can make the bearded dragon's scales turn into crystallized spikes 10 feet around it for a minute, anyone who enters will take 2d4 magical piercing damage and pushed back five feet once per long rest
Emerald, aura of rewards: as a reaction the emerald bearded dragon can double every item less than one gold within 10 feet of it once per long rest
Sapphire, aura of breathing: as a reaction the owner will gain an unbreakable bubble of 10 feet full of air, this air is enough to last one person 10 minutes, half of that for two and so on so forth, can be used once per long rest
Topaz, aura of elements: as a reaction any one the owner chooses will be wrapped around the right hand, causing the bearer to cast absorb elements at first level for a minute once per long rest
Bite
Melee Attack: +3 to hit, reach 5 ft., 1 target. Hit: 4 (1d4 + 3) piercing damage.
May hide as a bonus action in deserts
Opportunity attack
Description
A small bearded dragon pulled from the fey realm
Note:This is strong when using the dragonborn special trait, please ask your DM if you are allowed to use this special trait, use only one aura when in play
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