Devil's Sight. Magical darkness doesn't impede the rabbit's darkvision.
Magic Resistance. The rabbit has advantage on saving throws against spells and other magical effects.
Multiattack. The rabbit makes three Bite attacks.
Bite. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 15 (2d8 + 6) piercing damage.
Leaping Bite. The rabbit leaps up to 40 feet and makes two Bite attacks.
The rabbit can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The rabbit regains spent legendary actions at the start of its turn.
Leaping Bite. The rabbit makes a Leaping Bite attack.
Vampiric Healing. The rabbit magically regains 21 (2d10 + 10) hit points.
Description
This unpredictable "bunny" may look cute and cuddly on the outside, but it has a vicious streak a mile wide.
The Black Beast of Caerbannog is surprisingly swift, violent, agile, deadly, aggressive, bloodthirsty, and carnivorous in close quarters. When attacking multiple foes, it quickly jumps to another target soon after swiftly attacking the first and giving those who fight it no chance to stop it.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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6/20/2019 6:40:18 PM
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77
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2
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1
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Coming Soon
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