Medium Monstrosity, Unaligned
Armor Class 13 (natural armor)
Hit Points 24 (3d8 + 3)
Speed 30 ft., climb 30 ft.
STR
15 (+2)
DEX
15 (+2)
CON
12 (+1)
INT
6 (-2)
WIS
10 (+0)
CHA
6 (-2)
Skills Stealth +6
Damage Resistances Poison
Senses Darkvision 12 ft., Passive Perception 10
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Ethereal Jaunt. As a bonus action, the spider can magically shift from the Material Plane to the Ethereal Plane, or vice versa.

Spider Climb. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Walker. The spider ignores movement restrictions caused by webbing.

Initiative +2

Darkvision 12 Meters

10 xp for each party member

level 3

Actions

Venomous Discharge Ranged Attack: +4 to hit, reach 65 ft., one creature. Hit: 8 (2d6 + 2) poison damage, and the target must make a DC 12 Constitution saving throw or be poisoned for 2 turns.

Venomous Bite Melee: +4 to hit, reach 5 ft, one creature. Hit: 5 (1d6+2) piercing damage, Hit: 6 (1d6) poison damage, and the target must make a DC 12 Constitution saving throw, taking 3 (1d6) poison damage on a failed save, or half as much damage on a successful one.

 

Description

A phase spider possesses the magical ability to phase in and out of the Ethereal Plane. It seems to appear out of nowhere and quickly vanishes after attacking. Its movement on the Ethereal Plane before coming back to the Material Plane makes it seem like it can teleport.

2 for encounter.

Monster Tags: Misc Creature

Habitat: DesertForestGrasslandHillUnderdarkUrban

fallenj

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