Armor Class
16
plate
Hit Points
60
(12d8 + 20)
Speed
20 ft.
STR
18
(+4)
DEX
10
(+0)
CON
17
(+3)
INT
10
(+0)
WIS
13
(+1)
CHA
10
(+0)
Saving Throws
STR +6, CON +5
Skills
Intimidation +6, Religion +2
Damage Immunities
Cold, Psychic
Condition Immunities
Charmed, Frightened, Stunned
Senses
Darkvision, Passive Perception 10
Languages
Common
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Dark Devotion. The fanatic has advantage on saving throws against being charmed or frightened.
Actions
Two handed axe. Melee attack: +5 to hit, reach 5 ft. One creature. Hit: 12(4d6 + 3) slashing damage.
Reactions
Counter Attack. If successfully attacked by melee he can counter attack.
Description
Chaos chosen are the elite chaos warriors, they are the chosen of khorne himself and are heavly armored and very dangerous.
Comments