Medium Humanoid, Chaotic Evil
Armor Class 12 cloth
Hit Points 23 (6d8 + 6)
Speed 30 ft.
STR
11 (+0)
DEX
14 (+2)
CON
12 (+1)
INT
10 (+0)
WIS
13 (+1)
CHA
14 (+2)
Skills Deception +4, Religion +2
Damage Resistances Psychic
Condition Immunities Frightened
Senses Darkvision, Passive Perception 11
Languages Common
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Dark Devotion. The fanatic has advantage on saving throws against being charmed or frightened.

 

Actions

Multiattack. The fanatic makes two melee attacks.

Dagger. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one creature. Hit: 4 (1d4 + 2) piercing damage.

Description

Fanatics devoted to the dark chaos gods, very weak but can do some damage.

Monster Tags: humanoid

Habitat: ArcticDesertMountainUrban

Lothres

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