Armor Class
15
(natural armor)
Hit Points
80
(12d10 + 50)
Speed
40 ft.
STR
18
(+4)
DEX
12
(+1)
CON
16
(+3)
INT
8
(-1)
WIS
10
(+0)
CHA
12
(+1)
Saving Throws
STR +6, CON +5
Skills
Intimidation +4
Damage Vulnerabilities
Fire, Piercing
Damage Resistances
Cold
Damage Immunities
Acid, Poison, Psychic
Condition Immunities
Blinded, Charmed, Frightened, Grappled
Senses
Darkvision, Passive Perception 10
Languages
and Infernal but can't speak
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Actions
Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.
Spit Acid. ranged attack: +4 to hit, reach 10ft., targets infront. Hit 15(3d8 + 2) acid damage
Description
A chaotic monster from the dephts of the chaos realm.
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