Medium Humanoid, Chaotic Evil
Armor Class 15 plate
Hit Points 100 (12d8 + 20)
Speed 30 ft.
STR
12 (+1)
DEX
12 (+1)
CON
12 (+1)
INT
16 (+3)
WIS
12 (+1)
CHA
11 (+0)
Saving Throws INT +6, WIS +4
Skills Arcana +6, Intimidation +2
Damage Vulnerabilities Fire
Damage Resistances Force, Lightning, Necrotic, Radiant, Thunder
Damage Immunities Cold, Psychic
Condition Immunities Charmed, Frightened, Unconscious
Senses Darkvision, Passive Perception 11
Languages Common
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Spellcasting. The sorcerer is a high level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The mage has the following wizard spells prepared:

Cantrips (at will): fire bolt

1st level (4 slots): detect magic

2nd level (3 slots):suggestion

3rd level (3 slots): counterspell, fireball.

 

 

Actions

Staff Melee Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bluntdamage.

Legendary Actions

He have the ability to Summon chaos spawn once 

Description

Chaos sorcerers are officers and bringers of chaos

Monster Tags: NPC

Habitat: ArcticDesertMountainUrban

Lothres

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