Medium Or Small Humanoid, Any Non-Lawful Alignment
Armor Class 12 (natural armor)
Hit Points 17 (5d6 + 2)
Speed 30 ft., Climb 60 ft.
STR
7 (-2)
DEX
18 (+4)
CON
13 (+1)
INT
15 (+2)
WIS
12 (+1)
CHA
6 (-2)
Saving Throws DEX +6
Damage Vulnerabilities Cold, Fire
Damage Resistances Acid, Psychic
Damage Immunities Poison
Condition Immunities Poisoned
Senses Passive Perception 11
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Pack Tactics. The Wallakeith has advantage on an attack roll against a creature if at least one of the Wallakeith's allies is within 15 feet of the creature and the ally isn't incapacitated.

Actions

Spear. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 (1d6 + 1) piercing damage.

Description

Wallakeiths are furry humanoids that are similar to many primates. Wallakeiths have a tribal culture and a hierarchy built on strength and magical ability. Huntsmen are the lowest in this hierarchy, being the hunters, gatherers and standard citizens in their tribes.

Previous Versions

Name Date Modified Views Adds Version Actions
8/21/2023 12:31:18 AM
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1
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8/21/2023 5:21:43 PM
11
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8/22/2023 12:16:18 PM
14
1
3
Coming Soon

Monster Tags: Misc Creature

Habitat: ForestMountainSwamp

prime_vector

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