Armor Class
12
(natural armor)
Hit Points
17
(5d6 + 2)
Speed
30 ft., Climb 60 ft.
STR
7
(-2)
DEX
18
(+4)
CON
13
(+1)
INT
15
(+2)
WIS
12
(+1)
CHA
6
(-2)
Saving Throws
DEX +6
Damage Vulnerabilities
Cold, Fire
Damage Resistances
Acid, Psychic
Damage Immunities
Poison
Condition Immunities
Poisoned
Senses
Passive Perception 11
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Pack Tactics. The Wallakeith has advantage on an attack roll against a creature if at least one of the Wallakeith's allies is within 15 feet of the creature and the ally isn't incapacitated.
Actions
Spear. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 (1d6 + 1) piercing damage.
Description
Wallakeiths are furry humanoids that are similar to many primates. Wallakeiths have a tribal culture and a hierarchy built on strength and magical ability. Huntsmen are the lowest in this hierarchy, being the hunters, gatherers and standard citizens in their tribes.
Previous Versions
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8/21/2023 12:31:18 AM
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8/21/2023 5:21:43 PM
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11
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8/22/2023 12:16:18 PM
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14
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1
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3
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