Medium unknown, Lawful Neutral
Armor Class 15
Hit Points 106 (10d20)
Speed 30 ft.
STR
14 (+2)
DEX
15 (+2)
CON
11 (+0)
INT
25 (+7)
WIS
23 (+6)
CHA
14 (+2)
Saving Throws WIS +12
Skills History +15
Damage Vulnerabilities Slashing
Damage Resistances Lightning
Damage Immunities Radiant
Condition Immunities Charmed, Petrified, Poisoned
Senses Truesight, Passive Perception 16
Languages Common
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Traits

Incandescent. The Angel radiates a faint glow in a 15ft radius.

 

Actions

Divide. The Angel splits itself apart until it no longer can. Its particles drift through time and space, influencing the decisions of creatures from the past, present, and future. Players affected by this can choose to make a DC 20 Wisdom saving throw in order to go against the Angel's will. If they fail this save, they take 2 (1d4) Psychic damage and fail to fight against the Angel's particles. If the Angel uses this, they will die.

Heat Ray.  The Air Force One Angel fires a 15 ft wide, 1500 ft long beam from its hand. The beam deals 510 (20d20 + 300) Fire + Force + Lightning damage. All matter within the beam is evicted from reality. The Angel can use this once per day.

Description

The Air Force Once Angel is an amalgamation of 17 souls melded together, forming the shape of a human nervous system. It should not exist.

"On a metaphysical level, once you break enough rules, you can sort of do whatever you want. And they have surely decided to not follow the rules of the world."

Previous Versions

Name Date Modified Views Adds Version Actions
7/26/2023 4:04:29 AM
18
1
5e
Coming Soon
8/23/2023 7:47:58 AM
20
1
5e
Coming Soon

Habitat: Forest

carbonbasedorganism

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