Medium Humanoid (Any Race), Any Non-Lawful Alignment
Armor Class 16 (studded leather)
Hit Points 41 (6d8 + 12)
Speed 30 ft.
STR
15 (+2)
DEX
16 (+3)
CON
14 (+2)
INT
14 (+2)
WIS
14 (+2)
CHA
18 (+4)
Saving Throws DEX +5, WIS +4
Skills Deception +6, Persuasion +8
Senses Passive Perception 10
Languages Any two languages
Challenge 2 (450 XP)
Proficiency Bonus +2
Actions

Multiattack. The captain makes two melee attacks with his scimitar or two ranged attacks with his Disrupter.

Scimitar. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Disrupter. Ranged Weapon Attack: +5 to hit, reach 30/120 ft., one target. Hit  10 (2d6 + 3) force damage.

Reactions

Parry. The captain adds 2 to its AC against one melee attack that would hit it. To do so, the captain must see the attacker and be wielding a melee weapon.

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestHillUrban

Katya_Kalb

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