Large Giant, Lawful Evil
Armor Class 11 (leather armor)
Hit Points 59 (7d10 + 21)
Speed 40 ft.
STR
19 (+4)
DEX
8 (-1)
CON
18 (+4)
INT
15 (+2)
WIS
10 (+0)
CHA
13 (+1)
Skills Intimidation +4
Condition Immunities Frightened
Senses Blindsight 15 ft., Darkvision 60 ft., Passive Perception 8
Languages Common, Giant, Orc, Sylvan
Challenge 3 (700 XP)
Proficiency Bonus +2
Actions

Great Club. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

Reactions

Draw His Ire : As a reaction to talking damage Valus the White can move up to their movement speed towards the creature that damaged him. This movement does not provoke opportunity attacks. If the creature that triggered this reaction is within is within melee range at the end of the movement, he regains his reaction. 

Description

Ogres are hulking giants notorious for their quick tempers. When its rage is incited, an ogre lashes out in a frustrated tantrum until it runs out of objects or creatures to smash. Valus the white changes this, blessed by intelligence he has learned limited spells that he can cast. Combining brains and brawns has lead to him becoming a powerful force in the forest. 

Previous Versions

Name Date Modified Views Adds Version Actions
8/23/2023 7:44:36 PM
3
1
1
Coming Soon

Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUnderdark

InsaneTiger300

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