Special Trait, Charge. The lynel runs 50# ft in a direction of its choice +4 to hit reach 50# ft hit (2# d6# +5) slashing and bludgeoning damage knock prone.
Action, bomb Arrow. +8# to hit, reach 40# ft, one target, hit (1# d18# +4) fire damage, knock back 15 ft.
Action Melee Attack, mighty Lynel sword. Melee Weapon Attack: +5# to hit, reach 5# ft. Hit: (2# d10# + 5#) slashing damage.
Action Ranged Attack, Fire breath. Ranged Attack: +7# to hit, range 30# ft., Hit: (2# d10# + 4#) fire damage.
After the 5th round of combat the lynel can attack with its mighty lynel sword as a bonus action.
Reaction, Jump. If the lynel is hit with a melee attack it can jump back 40# ft any thing within a 20# ft cube of the lynel takes (2 D12# +6) force damage
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