Armor Class
9
Hit Points
28
(4d10 + 8)
Speed
60 ft.
STR
16
(+3)
DEX
8
(-1)
CON
14
(+2)
INT
4
(-3)
WIS
12
(+1)
CHA
5
(-3)
Senses
Passive Perception 11
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Flailer. Whenever you make an attack roll, you can instead set whatever you rolled as the DC for a dexterity saving throw for the target, rolling double the damage dice on a failed save and none on a success.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage.
Multi-attack. Make one Hoof attack and one Claw attack
Hoof. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage.
Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 2 (1d6) bludgeoning damage.
Comments