Shadow Sphere: Project a 90 foot radius sphere of magical darkness within sight of the Shadow Beast.
Shadow Gate: Create a 20 by 20 by 1/24 foot gate to the Elemental Plane of Shadow for up to one minute.
Shape Shift: The Divinesh' Shadow Beast can spend one minute focusing to change its size and shape within the dimensions listed below.
Shadow Claw: +12 to hit, reach 5 ft., 1 target. Hit: 62 (4d20+20) Necrotic damage.
Chilling Bite: +8 to hit, reach 5 ft., 1 target. Hit: 116 (2d100+16) Cold damage.
Hide in Shadows: If a Divinesh' Shadow Beast falls below ten hit points it automatically activates Shadow Gate and gains 5 feet of movement.
Drink the Light: if a Divinesh' Shadow Beast is targeted by an attack that deals Radiant, Lightning, or Fire damage, roll a d20. If the roll is higher than 15 the Divinesh' Shadow Beast is immune to that damage and heals half as much as would have been dealt.
Description
Divinesh' Shadow Beasts are Shadow Beasts that were awoken by the dead emperor, Svarloc Divinesh. These Shadow Beasts have three dimensions and seem to suck up all the light around them. They appear as black creatures, usually medium/large hunters such as lions, wolves, and bears, but can shrink to as small as one tenth of a cubic inch or grow to as large as 30 cubic feet. They do not breath and, at will, can make themselves intangible. They are fiercely loyal to their deceased master and seek to carry out his will in any way possible. They tend not to attack, preferring to hide in the shadows, but will if threatened or if they believe Svarloc Divinesh would have approved.
Previous Versions
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9/21/2017 2:08:34 PM
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Coming Soon
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