Armor Class
10
Hit Points
9
(2d8)
Speed
30 ft.
STR
8
(-1)
DEX
10
(+0)
CON
10
(+0)
INT
14
(+2)
WIS
10
(+0)
CHA
11
(+0)
Skills
Arcana +4
Senses
Passive Perception 10
Languages
Any one language (usually Common)
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Spellcasting. The Apprentice Mage is a 1st-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). The apprentice mage has following wizard spells prepared:
Cantrips (at will): Mage Hand, Light, Ray of Frost
1st level (3 slots): Mage Armor, Magic Missile
Actions
Quarterstaff. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) Bludgeoning damage.
Description
Apprentice Mages are usually under the tutelage of more powerful spellcasters, searching for strength in the arcane arts.
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