Medium Humanoid, Any Alignment
Armor Class 13 Hide
Hit Points 20 (3d8 + 15)
Speed 30 ft.
STR
18 (+4)
DEX
12 (+1)
CON
16 (+3)
INT
10 (+0)
WIS
12 (+1)
CHA
10 (+0)
Saving Throws STR +6
Skills Athletics +6, Intimidation +2
Senses Passive Perception 11
Languages Any one language (usually common)
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Rage (1/day). In battle, the Barbarian fight with primal ferocity. On its turn, it can enter a rage as a bonus action.

While raging, it gain the following benefits if you aren't wearing heavy armor:

  • The Barbarian have advantage on Strength checks and Strength saving throws.
  • When it make a melee weapon attack using Strength, you gain a bonus to the damage roll (+2).
  • Gain Resistance to bludgeoning, piercing, and slashing damage.

The rage lasts for 1 minute. It ends early if the Barbarian are knocked Unconscious or if its turn ends and the Barbarian hasn't attacked a hostile creature since its last turn or taken damage since then.

Actions

Battleaxe. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 6 (1d8 +2) Slashing damage or 7 (1d10 +2) Slashing damage if used with two hands.

Description

Also known as brigands, barbarians are people who rely on pure strength and savagery in combat. Barbarians tend to make their homes in mountainous regions that organized armies have difficulty invading. Barbarians commonly make up thief groups, but it is common for them to hire themselves to others for money.

Monster Tags: NPC

Habitat: Mountain

QueenOfCreation

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