Gargantuan Monstrosity, Unaligned
Armor Class 19 (natural armor)
Hit Points 138 (12d12 + 60)
Speed 35 ft., Swim 60 ft.
STR
25 (+7)
DEX
9 (-1)
CON
21 (+5)
INT
2 (-4)
WIS
10 (+0)
CHA
7 (-2)
Saving Throws CON +9
Damage Vulnerabilities Cold, Piercing, Slashing
Senses Blindsight 20 ft., Unknown Echolocation, can detect creatures or objects at maximum range of: Tiny at 150 ft., Small at 300 ft., Medium at 500 ft, Large at 700 ft., Huge at 1000 ft. and Gargantuan at 1500 ft., Passive Perception 10
Languages --
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Regeneration. The Water Salamander can regenerate any lost limbs or scales over a period of a half a week. It can also regenerate small wounds almost instantly, gaining 7 HP at the start of it's turn.

Blindsight and Echolocation. Due to these two senses the Water Salamander has advantage against Stealth Checks if a creature is within 20 ft. and disadvantage against Stealth Checks if a creature is at more than 20 ft.

Amphibious. The Water Salamander can breathe in air or water.

Actions

Multiattack. The water salamander makes two attacks: one with its bite and one with its water jet.

Bite. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 21 (4d10 + 7) piercing damage, and the target is grappled (escape DC 18). Until this grapple ends, the target is restrained, and the water salamander can't bite another target.

Water Jet. (6 jets per day)  The Water Salamander shoots out a jet of water in a 50 ft. line that is 10 feet wide. Each creature in that line must make a DC 18 Dexterity saving throw, taking 54 (6d8 + 5) water damage on a failed save, or half as much damage on a successful one. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked back 20 ft. and prone.

Description

Long ago an ancient empire in the desert experimented on salamanders and other creatures and successfully managed to modify them. The salamanders were the most diverse of these modified creatures and were imbued with elemental attributes. The Water Salamander is gargantuan, it is blind but has blindsight and echolocation, it has large transparent scales through which you can see the water inside of them. It can shoot out a jet of water. It is a gentle creature and won't attack unless provoked and usually travels in herds between the swamps and the desert, occasionally digging out sand and filling the hole with water, making temporary oases.

Monster Tags: Misc Creature

Habitat: DesertSwamp

Nolba

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