Medium Humanoid (Any Race), Any Alignment
Armor Class 10
Hit Points 40 (5d8 + 15)
Speed 30 ft.
STR
16 (+3)
DEX
12 (+1)
CON
14 (+2)
INT
12 (+1)
WIS
16 (+3)
CHA
16 (+3)
Saving Throws STR +5
Senses Passive Perception 13
Languages Any one language (usually Common)
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Wrestler. The Bodyguard has advantage on Strength (Athletics) checks made to initiate a grapple. Furthermore, it has advantage on attack rolls against the grappled opponent.

Pin Opponent. The bodyguard can use an action to pin a creature it is grappling. To do so, the slaver must succeed on a Strength (Athletics) contest. If it does, both the slaver and the creature it is grappling are Restrained until the grapple ends.

Actions

Multiattack. The slaver can make three ranged attacks, all three with its pistol or three punches.

Pistol. Ranged Weapon Attack: +4 to hit, range 60/120 ft., one target. Hit: 9 (1d10 + 3) Piercing damage.

Punch. Melee Unarmed Attack: +5 to hit, range 5 ft., one target. Hit. 3 (1d6 + Strength Modifier) Bludgeoning damage.

Description

Often found guarding high-profile individuals, a bodyguard rarely hesitates to throw themselves in the way of the one their guarding and and at hostiles.

Monster Tags: NPC

Habitat: Urban

QueenOfCreation

Comments

Posts Quoted:
Reply
Clear All Quotes