Medium Undead, Neutral Evil
Armor Class 10
Hit Points 25 (3d10 + 10)
Speed 20 ft.
STR
14 (+2)
DEX
12 (+1)
CON
16 (+3)
INT
3 (-4)
WIS
6 (-2)
CHA
5 (-3)
Saving Throws WIS +0
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 8
Languages understands the languages it knew in life but can't speak
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Gardener zombie has multiattack, it makes 2 attacks in any combination of the following:

Shovel. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 2) bludgeoning damage.

Cut. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.

Description

The gardener zombie has been fortified with vines and roots who substitute the muscles it lost. It is clad in the clothes of a gardener, carying gardening tools sutch as scisors and a shovel. The smell of the plants it tends for mildly cover up his stench of decay.

Habitat: Urban

seriouspotato

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