Medium Humanoid (Elf), Chaotic Neutral
Armor Class 16 Natural
Hit Points 95 (10d8 + 50)
Speed 30 ft.
STR
10 (+0)
DEX
22 (+6)
CON
20 (+5)
INT
14 (+2)
WIS
16 (+3)
CHA
22 (+6)
Saving Throws DEX +10, CHA +10
Skills Sleight of Hand +15, Stealth +15
Damage Immunities Poison
Condition Immunities Poisoned
Senses Blindsight 90, Darkvision 120, Passive Perception 13
Languages Common, Elvish
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Serpents Cunning Has advantage on all Charisma and Ability Checks and Saving Throws.

My blood is venom: When a creature hits you with a Melee Attack they take 6 Poison Damage.

Sneak Attack; When you hit a creature and have advantage you can choose once per turn to do an additional 5d6 damage as part of the attack.

Actions

Multi Attack Make 2 attacks.

Fang of Uhtvir Melee Weapon Attack: +10 to hit, 2d6+6 Poison Damage. 

Twin Snakes. (1/Day) Choose 2 targets within 90ft of you, one makes a DC 18 Constitution Save, on a taking 8d10 Poison Damage, the other heals for the amount of damage done.

Bonus Actions

Deadly Poison: Target one creature you dealt Poison Damage too this turn it takes an additional 6d6 Poison Damage.

Reactions

Envenomed Blood. When a creature hits you with a melee attack, you may use your reaction to have them make a DC 18 Constitution Save or take 6d6 Poison Damage, of half as much on a pass.

Description

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Zylithe

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