Detect Life. The cursed harbinger can magically sense the presence of creatures up to 5 miles away that aren’t Undead or Constructs. It knows the general direction they’re in but not their exact locations.
Shadow Touched. While in complete darkness, the cursed harbinger has advantage on attack rolls.
Multiattack. The cursed harbinger makes two Reaper’s Scythe attacks.
Reaper’s Scythe. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage plus 7 (2d6) necrotic damage.
Death’s Touch (Recharges after a Short or Long Rest). The cursed harbinger releases a shadowy haze provided it isn’t in sunlight. This haze has no effect on Constructs and Undead . All other creatures within 15 feet of it must make a DC 14 Constitution saving throw. On a failure, a creature drops to 0 hit points. On a success, a creature takes 9 (2d8) necrotic damage.
Call of Death (Recharges after a Short or Long Rest). The cursed harbinger causes 1d4 Shadow to rise from the ground. Each shadow appears in an unoccupied space within 60 feet of the cursed harbinger and fights on the side of the harbinger.
Description
The cursed harbinger is a haunting figure, draped in tattered, ethereal robes that sway as if caught in an eternal breeze. Its form is pale and translucent, giving it an otherworldly and ghostly appearance. Within the depths of its hood, only piercing, glowing eyes can be discerned, radiating an eerie, spectral light. It is considered an omen of calamity and destruction, an agent of chaos and torment that seeks to sow despair and claim souls for the darkness it serves.
Scythe of Darkness. The harbinger wields a wicked, spectral scythe, its blade seemingly made of pure darkness. The weapon flickers with an unholy aura, exuding an oppressive sense of dread and despair. The scythe itself is an extension of the Harbinger’s malevolent essence, a conduit through which it channels its spectral powers.
Creature of Shadow. As the harbinger moves, shadows twist and contort around it, seeming to dance and writhe in its presence. It effortlessly glides across the ground, leaving no trace of footsteps, as if it were not truly bound by the physical realm, while shadows seem to cling to its floating form almost drawn to its darkness.
Undead Nature. A cursed harbinger doesn’t require air, food, drink, or sleep.
Art & Description from Penny Dragon Games.
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