Tiny Beast
Armor Class 10 Natural
Hit Points 5 (2d4)
Speed 35 ft.
STR
12 (+1)
DEX
12 (+1)
CON
10 (+0)
INT
6 (-2)
WIS
6 (-2)
CHA
8 (-1)
Senses Passive Perception 8
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

 

Pack tactics. The viper wolf has advantage on any attack rolls if another viper wolf is within 5 feet of the target and it isn’t incapacitated.

Actions

Multi attack. This creature attacks twice. Once with claws once with bite.

Bite.  
Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit:  1d4 + 2 piercing damage.

Claws. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 1d4+2 slashing damage.

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Small blue scaly wolf.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Mitsulorian

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