Armor Class
16
(Unarmored Defence)
Hit Points
9
(1d8)
Speed
30 ft., (Hover)
, Swim 50 ft.
STR
8
(-1)
DEX
17
(+3)
CON
9
(-1)
INT
6
(-2)
WIS
10
(+0)
CHA
3
(-4)
Damage Vulnerabilities
Bludgeoning
Condition Immunities
Deafened, Exhaustion
Senses
Blindsight The Brain Leecher does not have eyes, Passive Perception 10
Languages
Telepathy (Undercommon)
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Memory Wave. If the Brain Leecher lands a hit with its bite attack, it can choose to force the target to relive its worst memories. The target must succeed on a DC 15 CON save, or be incapacitated. It can repeat the save at the beginning of its turn until it succeeds. The target is also frightened, with the source of its fear being the Brain Leecher. The target takes an additional 1d6 necrotic damage.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 2 ft., 1 target. Hit: 1d6 + 3) necrotic damage.
Comments