Death Throes. When the baby balor dies, it explodes into a temper tantrum, and each creature within 10 feet of it must make a DC 11 Dexterity saving throw, taking 7 (20d6) fire damage on a failed save, or half as much damage on a successful one. The explosion ignites flammable objects in that area that aren’t being worn or carried, and it destroys the balor’s weapons.
Magic Resistance. The baby balor has advantage on saving throws against spells and other magical effects.
Magic Weapons. The baby balor’s weapon attacks are magical.
Teleport. The baby balor magically teleports, along with any equipment it is wearing or carrying, up to 20 feet to an unoccupied space it can see.
Baby Balor cries tears of lava, This can direct to the player and have deadly effects the player must make a successful 17 DEX saveing throw or take 19 damage
This is a balor but as a baby
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This is a balor but as a baby
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Posted Oct 9, 2023SO COOL!!!
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Posted Oct 11, 2023noice