Armor Class
7
Hit Points
1
(1d10 - 5)
Speed
STR
1
(-5)
DEX
4
(-3)
CON
4
(-3)
INT
3
(-4)
WIS
1
(-5)
CHA
20
(+5)
Condition Immunities
Charmed, Exhaustion
Senses
Passive Perception 5
Languages
--
Challenge
0 (10 XP)
Proficiency Bonus
+2
Actions
Yell (Recharge 2-6). The baby screams at the top of its lungs, causing 1d8 psychic damage (no save). If exposure to the attack lasts for 12 hours, the victim receives one level of exhaustion. Deafened grants immunity to the effect.
Legendary Actions
Baby charming (At Will). The child can, at will, cast a charm on the victim, compelling it to provide obsessive care (no save).
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count 20 (losing initiative ties), the Baby takes a lair action to cause one of the following effects; the Baby can’t use the same effect two rounds in a row:
- Pee and poo, the Baby made a pee and poo and you are the one to clean.
- Feed me! The Baby is hungry, you better get hurry.
- I'm gonna cry. The Baby prepares his attack, you have only seconds to try to avoid it or be doomed.
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