Medium Aberration, Neutral
Armor Class 12 Natural armor
Hit Points 16 (1d8 + 1)
Speed 20 ft., Fly 60 ft.
STR
13 (+1)
DEX
10 (+0)
CON
13 (+1)
INT
7 (-2)
WIS
12 (+1)
CHA
14 (+2)
Skills Sleight of Hand +2, Stealth +2, Survival +3
Damage Immunities Fire, Radiant
Condition Immunities Blinded
Senses Darkvision 60 ft, Passive Perception 11
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Positive energy lash. When the ravid hits a target with an attack they heal 1d6 points of health if the ravid wants but against an undead it deals 1d12 extra damage. 

Animate object. On the ravids the ravid animates a random object within 20 ft of itself while it is conscious and that object has the same stats as the animate object spell would give, If the ravid wend unconscious all objects are no longer animated. 

Actions

Multi attack. The ravid makes a tail and a claw attack

Tail. Melee Weapon Attack: +3 to hit, reach 10 ft., 1 target. Hit: 6 (1d10 + 1) bludgeoning damage. 

Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 4 (1d6 + 1) slashing damage. 

Description

This creature has a long, serpentine body that trails away as it floats effortlessly through the air, and a single claw that juts forward near its head. Ravids are creatures from the Positive Energy Plane. These bizarre entities imbue creatures with energy by their touch and animate lifeless objects around them. Ravids that make their way to the Material Plane wander about aimlessly, followed by the objects to which they have given life. A ravid is about 7 feet long and weighs about 75 pounds.

Monster Tags: abberation

drdeatheer

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