Medium Construct, Unaligned
Armor Class 15 (natural armor)
Hit Points 16 (3d8 + 3)
Speed 30 ft.
STR
12 (+1)
DEX
13 (+1)
CON
12 (+1)
INT
9 (-1)
WIS
10 (+0)
CHA
9 (-1)
Senses Darkvision 60 ft., Passive Perception 10
Languages Modron ; It can understand Common but speaks only preprogrammed responses
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Axiomatic Mind. The tridrone can’t be compelled to act in a manner contrary to its nature or its instructions.

Disintegration Flash. If the tridrone dies, its body falls into a pile of parts—gears, plates, screws, and wires, leaving behind its weapons and anything else it was carrying, nonmagical lightning flashes out from it in a 10-foot radius as its body and possessions, other than metal or magic objects, disintegrate. Any creature in that area must succeed on a DC 10 Dexterity saving throw taking 5 (2d6) lightning damage on a failed saving throw, or half as much on a success.

 Each collapsed modron also spits out a six-inch-diameter magically charged disk that powers the creature, as well as a platinum rod.

Actions

Multiattack. The tridrone makes three fist attacks or three javelin attacks.

Fist. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage.

Javelin. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 4 (1d6 + 1) piercing damage.

Monster Tags: Modron

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