Armor Class
11
Hit Points
10
(2d8 + 1)
Speed
20 ft., climb 20 ft.
STR
6
(-2)
DEX
14
(+2)
CON
12
(+1)
INT
5
(-3)
WIS
10
(+0)
CHA
2
(-4)
Skills
Stealth +4
Damage Vulnerabilities
Cold, Fire
Damage Resistances
Poison
Senses
Darkvision 30 ft., Passive Perception 10
Languages
--
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Spider Climb. The Taratect can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Web Sense. While in contact with a web, the Taratect knows the exact location of any other creature in contact with the same web.
Web Walker. The Taratect ignores movement restrictions caused by webbing.
Actions
Poison Fang. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and takes 4 (2d4) poison damage.
Description
A superior version of the small lesser Taratect. This one is still quite weak, but it is capable of posing a significant threat to those who underestimates it or are caught off guard
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