Crimson Storm Rite. As a bonus action can expend 1d4 hitpoints to make his melee weapon attacks to magically deal an extra 2 (1d4) lightning damage. Whenever Brimourn deals damage to an undead with his storm rite, roll an additional 1d4 of Crimson storm right damage.
Blood Curses:
Curse of the Bloated Agony (range 30 feet, bonus aciton) Target creature has disadvantage on dexterity and strength checks and takes an additional 4 (1d8) . Or amplify the curse (taking an additional 1d4 of Crimson rite damage to do so,) extends the curse to 1 minute on an end of turn constitution save
Curse of the Fallen Puppet (range 30 ft, reaction you taken when seeing a creature drop to 0 hitpoints) The ceature makes one weapon attack against a creature within range. Or amplify the curse (taking an additional 1d4 of Crimson rite damage to do so,) extends the necromancy to force the effected creature to move up to its movement speed and add crimson right damage to the damage
Spellcasting. Brimourn s a 1st level spellcaster. His spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). Brimourn has the following cleric spells prepared:
Cantrips (at will): light, sacred flame, thaumaturgy
1st level (2 slots): cure wounds, absorb elements
He has the following magic items:
1 2d4+2 healing potion
1 strixhaven Pennant to shed light for his dumb human eyes
1 cuddly lorehold spirit mascot plush attached to his scabbard to grant him advantage on saving throws versus the frightened condition
Great Sword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6+3) Slashing damage.
Luck of the Pannini Pals. The Pannini Pals have 3 luck points shared between them. Whenever a pannini pal rolls a d20 and gets a 1 as its result within another member of the Pannini pals, this creature can expend a reaction and a luck point to reroll the d20
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