Large Construct, Unaligned
Armor Class 18 natural armor
Hit Points 142 (15d10 + 60)
Speed 40 ft., Climb 40 ft.
STR
18 (+4)
DEX
16 (+3)
CON
18 (+4)
INT
10 (+0)
WIS
14 (+2)
CHA
7 (-2)
Saving Throws DEX +7, CON +8
Skills Perception +6, Stealth +7
Damage Immunities Poison
Condition Immunities Charmed, Exhaustion, Paralyzed, Petrified, Poisoned
Senses Darkvision 90 ft., Passive Perception 16
Languages understands Common but can't speak
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Immutable Form. The spider is immune to any spell or effect that would alter its form.

Magic Resistance. The spider has advantage on saving throws against spells and other magical effects.

Spider Climb. The Chrono Spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Walker. The spider ignores movement restrictions caused by webbing.

Actions

Multiattack. The spider makes two bite attacks.

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 14 (2d8 + 4) piercing damage plus 7 (2d6) poison damage.

Temporal Web (Recharge 5-6). Ranged Weapon Attack: +7 to hit, range 30/60 ft., one creature. Hit: The target is restrained by the chrono-webbing. As a bonus action, the Chrono Spider can activate the temporal effect of its webbing, freezing time momentarily for the restrained target. That creature skips its next turn. The webbing can be attacked and destroyed (AC 12; 15 hit points; immunity to bludgeoning, poison, and psychic damage; resistance to fire).

Reactions

Temporal Evasion. When the Chrono Spider is subjected to an effect that allows it to make a saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.

Description

The Chrono Spider is a terrifying fusion of clockwork engineering and arachnid anatomy. Its temporal webbing not only restrains foes but can momentarily freeze time, making them lose their turn. This creature is especially effective at disrupting groups of adventurers and neutralizing powerful foes for a brief moment, giving the spider and its allies an advantage.

@EnchantersNook

Monster Tags: construct

ScottMelliere

Comments

Posts Quoted:
Reply
Clear All Quotes