Medium Celestial, Chaotic Neutral
Armor Class 17 (natural armour)
Hit Points 124 (12d8 + 28)
Speed 30 ft.
STR
18 (+4)
DEX
16 (+3)
CON
18 (+4)
INT
19 (+4)
WIS
20 (+5)
CHA
14 (+2)
Saving Throws CON +10, INT +10, WIS +11
Skills Arcana +19, History +12, Insight +9, Perception +9
Damage Resistances Cold, Necrotic, Radiant
Damage Immunities Poison
Condition Immunities Charmed, Exhaustion, Frightened, Paralyzed, Poisoned
Senses Truesight 120 ft., Passive Perception 12
Languages Common plus up to five other languages Can speak all languages
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Traits

Spellcasting. Bratíne is an 16th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 20, +12 to hit with spell attacks). Bratíne has the following wizard spells prepared:

Cantrips (at will): mage hand, prestidigitation, ray of frost

1st level (4 slots): detect magic, magic missile, shield, thunderwave

2nd level (3 slots): acid arrow, detect thoughts, invisibility, mirror image

3rd level (3 slots): animate dead, counterspell, dispel magic, fireball

4th level (3 slots): blight, dimension door

5th level (3 slots): cloudkill, scrying

6th level (1 slot): disintegrate, globe of invulnerability

7th level (1 slot): finger of death, plane shift

8th level (1 slot): dominate monster, power word stun

9th level (1 slot): power word kill

Deity's Weakness. Bratíne's AC drops to zero, she loses all traits and legendary actions, and her HP is quartered when within the Astral Plane.

Cursed Resistance. Bratíne has advantage on saving throws against any ice, necrotic, or radiant damage/effects. Also has immunity to poison.

Fallen Deity. Bratíne can use her action to unleash the stored up divine energy within herself, causing her eyes to turn a cloudy white and leak tears of frost like mist. She manifests her celestial form, sprouting transparent, glassy mangled wings, she gains a flying speed double her movement speed, gains immunity to bludgeoning, piercing, and slashing damage, and anything contacting her gains the Elderfrost ability.

Legendary Actions

The lich can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The lich regains spent legendary actions at the start of its turn.

Legendary Resistance (10/Day). Her icy temporal energy manifests upon her skin to create a near impenetrable layer of armour, If Bratíne fails a saving throw resulting from an attack action, she can choose to succeed.

Incorporeal Soul (1/Day). Melee Spell Attack: +12 to hit, reach 5 ft. If touching any creature bellow CR20 with her hands, she has the option to use the ability. When used, the ability obliterates the soul of whoever is touched, making it unrecoverable by any means other than the ability being used on the corpse of the victim a second time. If above CR20 the target takes 10d10 Necrotic Damage and is stunned for three rounds.

Elderfrost. Melee Spell Attack: +12 to hit, reach 5 ft, anything that makes contact with Bratíne's skin directly will be entirely covered in ice that smoulders at absolute zero, the victim will be put unconscious instantaneously if bellow CR20, if not, they will take 2d10 cold damage and make a saving throw for being stunned for one round.

Description

Not No Goddess.

Born of an ancient agreement made between Bhaal and a hidden tribe of Ice Genasia religious followers that reside at the peak of the Chrasmic Mountains. A ritual was performed many years ago amidst an aurora that manifested a legendary energy that combined the power of the the Genies and the Celestials, this power was the Elderfrost, best described as the inverse to an eternal furnace, the chilling energy of the manifestation was drawn from the Genie plane of ice, the only place is the known universe to radiate bellow absolute zero. This power was manifested as a new Demi-deity known as Bratíne. A humanoid resembling more so a human, the only difference being that her entire body was as white as snow, all except her eyes which were a luminous blue and the only essence of colour amongst her visage.

Since birth, she was both isolated and abused by her adoptive family, being that of the village chiefs. Kept in isolation her entire fifty year long childhood, she had never encountered the outside world, closeted from the rest of the Genesia in her parent's fear of what they more so interpreted as their prized possession being taken away. As a result of her isolation, Bratíne grew to have a very skewed view of morality, interpreting, reading about the old war in her spare time, she grew to both fear and despise the beings known as the aberrance, specifically the Mindflares. Perceiving them as abominations, she went into deep study, finding old records of their appearance after a stated war that were to happen in the future between themselves and the other prominent inter-celestial race, Gith. 

Once somewhat matured, Bratíne fled her home and spent the fore-coming years recruiting followers and manipulating residents of the realm to build up a cult that would one day wipe the scourge of the Mindflares from existence to prevent the destruction of the Astral Realms, no matter what it takes...

ADawnAble_

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