Gargantuan Monstrosity, Unaligned
Armor Class 19 (natural armor)
Hit Points 779 (38d10 + 380)
Speed 40 ft.
STR
28 (+9)
DEX
10 (+0)
CON
30 (+10)
INT
2 (-4)
WIS
12 (+1)
CHA
7 (-2)
Saving Throws CON +18, WIS +9, CHA +6
Skills Perception +9
Damage Immunities Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Frightened, Paralyzed, Petrified, Poisoned
Senses Blindsight 120 ft., Darkvision 60 ft., Passive Perception 24
Languages --
Challenge 28 (120,000 XP)
Proficiency Bonus +8
Traits

Trampling Charge. If the kaiju moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 25 Strength saving throw or be knocked prone. If the target is prone, the kaiju can make one attack with its hooves against it as a bonus action.

Siege Monster. The kaiju deals double damage to objects and structures.

Magic Resistance. The kaiju has advantage on saving throws against spells and other magical effects.

Legendary Resistance (3/Day). If the kaiju fails a saving throw, it can choose to succeed instead

Two Headed. The kaiju has advantage on Wisdom (Perception) checks and on Saving Throws against being Blinded, Deafened, Stunned, and knocked Unconscious.

Actions

Multiattack. The kaiju can use its frightful presence. It then makes six attacks: two with its bite, one with its gore, two with its claws and one with its tail. It can replace one attack with its ice spike.

Frightful Presence. Each creature of the kaiju’s choice within 1 mile of it and aware of it must succeed on a DC 17 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, with disadvantage if the kaiju is within line of sight, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the kaiju’s Frightful Presence for the next 24 hours.

Bite. Melee Weapon Attack: +18 to hit, reach 10 ft., one target. Hit 36 (4d12+10) piercing damage and 10 (3d6) cold damage. The target is grappled (escape DC 20). Until this grapple ends, the target is restrained, and the kaiju can't bite another target.

Claw. Melee Weapon Attack: +18 to hit, reach 15 ft., one target. Hit: 28 (4d8+10) slashing damage and 10 (3d6) cold damage.

Gore. Melee Weapon Attack: +18 to hit, reach 10 ft., one target. Hit: 32 (4d10 + 10) piercing damage and 10 (3d6) cold damage.

Hooves. Melee Weapon Attack: +18 to hit, reach 10 ft., one target. Hit: 28 (4d8 + 10) bludgeoning damage and 10 (3d6) cold damage.

Tail Whip. Melee Weapon Attack: +18 to hit, reach 15 ft., one target. Hit: 23 (4d6+9) bludgeoning damage and. If the target is a creature, it must succeed on a DC 20 Strength saving throw or be knocked prone.

Ice Spike. Ranged Weapon Attack: +10 to hit, range 200 ft., one creature. Hit: 20 (4d6+10) piercing damage and 10 (3d6) cold damage.

Petrifying Breath (Recharge 5–6). The kaiju exhales petrifying gas in a 30-foot cone. Each creature in that area must succeed on a DC 23 Constitution saving throw. On a failed save, a target begins to turn to ice and is restrained. The restrained target must repeat the saving throw at the end of its next turn. On a success, the effect ends on the target. On a failure, the target is petrified until freed by the greater restoration spell or other magic.

Breath Weapon (Recharge 5-6). The kaiju exhales a line of energy that is 10 feet wide and 1 mile long. Each creature in that area must make a DC 21 Dexterity saving throw, taking 63 (18d6) cold damage on a failed save, or half as much damage on a successful one.

Legendary Actions

The kaiju can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The kaiju regains spent legendary actions at the start of its turn.

Attack. The kaiju makes one attack (except bite).

Move. The kaiju moves up to half its speed.

Chomp. (Costs 2 Actions). The kaiju makes one bite attack.

Previous Versions

Name Date Modified Views Adds Version Actions
7/29/2023 4:29:35 PM
2
1
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Coming Soon
9/2/2023 4:50:18 PM
5
1
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Coming Soon

Habitat: ForestGrasslandHill

FrozennSteam

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