Spellcasting. Aslan is a 6th-level spellcaster. Its spellcasting ability is Wisdom(spell save DC 15, +7 to hit with spell attacks). Aslan has the following Cleric spells prepared:
Cantrips (at will): Light, Mending, Spare the Dying, Thaumaturgy
1st level (4 slots): Bless, Ceremony, Cure Wounds, Healing Word, Sanctuary, Shield of Faith
2nd level (3 slots): Silence, [spell]Calm Emotions/spell]
3rd level (3 slots): Revivify, [Tooltip Not Found]
1/day: Turn undead. Each undead that can see or hear you within 30 feet of you must make a Wisdom saving throw. If the creature fails its saving throw, it is turned for 1 minute or until it takes any damage.
A turned creature must spend its turns trying to move as far away from you as it can, and it can’t willingly move to a space within 30 feet of you. It also can’t take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If there’s nowhere to move, the creature can use the Dodge action.
Destroy Undead. Undead CR 1/2 or lower are destroyed by Turn Undead.
Circle of Mortality. If you target a creature with 0 hp, your healing spells restore the MAX ammount of hit points
Spare the Dying has a range of 30ft and you can cast it as a bonus action.
4/day: Sentinel at Death's Door. As a reaction when you or a creature you can see within 30 ft. suffers a critical hit, you can turn that hit into a normal hit. Any effects triggered by a critical hit are canceled.
Mace. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage
Description
Oathkeeper. Aslan wil never lie nor wil he ever break a promise.
Pacifist. If possible, Aslan will try to fight to subdue or avoid combat entirely
Codex. Sneaky tactics is unhonorable and not a viable tactic.
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