Signature Attack. Melee Weapon Attack: +6 to hit, reach 5ft., one target. Hit: 9 (2d4 + 4) piercing damage.
Garrote (3/Day). Akoni whips a serrated wire around an adjacent creature's neck, dealing 10 (3d6) slashing damage on a hit. The creature must make a Dexterity saving throw or be restrained. At the start of Akoni's turn, it automatically deals 3d6 slashing damage to the restrained creature. During its turn, the restrained creature can make a Athletics or Acrobatics check to break the grapple.
Dagger Storm (1/Day). Akoni throws a barrage of shadowy daggers at all enemies within 10 feet. Targets must make a Dexterity saving throw or take 14 (4d6) piercing damage, or half as much damage on a successful one.
Final Strike (1/Day). Akoni disappears in a cloud of shadow, reappearing behind a chosen enemy creature within 60 feet. Akoni makes two signature attacks, dealing an extra 14 (4d6) force damage on each hit.
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