Armor Class
14
natural armor
Hit Points
7
(2d4 + 2)
Speed
0 ft., Fly 40 ft.
STR
4
(-3)
DEX
16
(+3)
CON
12
(+1)
INT
8
(-1)
WIS
11
(+0)
CHA
1
(-5)
Damage Immunities
Poison
Condition Immunities
Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses
Darkvision 60 ft., Passive Perception 10
Languages
understands the languages of its creator but can't speak
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Potent Injection (1/day). If the pest hits a creature with its stinger, it can inject a larger dose of poison. The target must succeed on a DC 12 Constitution saving throw or become poisoned for 1 hour.
Actions
Stinger. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1 piercing damage, and the target must make a DC 10 Constitution saving throw, taking 5 (2d4) poison damage on a failed save, or half as much damage on a successful one.
Description
[This monster was originally created by Reddit user /u/StoneStrix, moderator of /r/monsteraday, and has been submitted to D&D Beyond with his express permission.]
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