Large Aberration, Unaligned
Armor Class 16 Natural armor
Hit Points 75 (3d10 + 9)
Speed 20 ft.
STR
19 (+4)
DEX
16 (+3)
CON
17 (+3)
INT
16 (+3)
WIS
21 (+5)
CHA
22 (+6)
Skills Arcana +5, Intimidation +8
Damage Resistances Fire
Damage Immunities Cold, Necrotic, Poison
Condition Immunities Exhaustion, Paralyzed, Poisoned
Senses Darkvision 60 ft, Passive Perception 15
Languages Undercommon Can only speak in human form.
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Innate Spellcasting. The avolakia’s innate spellcasting ability is Charisma. It can innately cast the following spells (DC 17, +9 to hit), requiring no material components:

 

 At will: chill touch, cause fear, detect magic, gentle repose, mage hand, polymorph (humanoid form only), identify, 

3/day: animate dead, raise dead, vampiric touch.

Suggestion. The avolakia whilst in human form can innately cast suggestion by just talking (dc 14).

Defensive aura. Whilst conscious the avolakia has a +3 to Ac and fire resistance. 

Regeneration. The avolakia regains 5 hit points at the start of its turn. If the avolakia takes acid or fire damage or lighting damage, this trait doesn’t function at the start of the avolakia's next turn. The avolakia dies only if it starts its turn with 0 hit points and doesn’t regenerate.

Actions

Multi attack. The avolakia makes one bite attack and one spell from its innate spellcasting trait. 

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 6 (1d4 + 4) piercing damage plus 6 (2d6) poison damage and the target must make a dc 14 constitution saving throw or be poisoned, on a failed save the target can remake it at the end of their turn. 

Description

The avolakia is a nauseating creature that combines the worst aspects of a worm, an octopus, and an insect. It has exceptional intelligence and is incredibly wise and glib. Avolakias are experts at infiltrating humanoid societies for a variety of nefarious purposes. An avolakia stands 10 feet tall. Its wormlike body is pallid and gray, shimmering with a pale yellow slime. The creature supports itself and moves about on a set of six suckered tentacles, each of which is tipped with a multifaceted yellow eye. Its “head” consists of a fleshy sheath that houses a set of three cruelly hooked mandibles. Eight long, spidery arms tipped with tiny insectoid claws that almost look like human hands protrude from a set of ridges about halfway up the creature’s body. An avolakia reeks of mold and decay. Although they can digest dead or living flesh, avolakias find both disgusting and resort to such sustenance only under dire circumstances. They prefer to eat undead flesh— “fresh” off a zombie’s flank is best. Avolakias speak their own language (a guttural, slobbering tongue). Many of them also understand Undercommon and other languages, though they do not have the vocal apparatus to speak them. With its polymorph self spell-like ability, however, an avolakia can assume a form that is capable of speaking any language it desires. This ability also enhances its disguise capabilities and aids it in laying ambushes for unwary opponents.

Monster Tags: abberation

Habitat: Underdark

drdeatheer

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