Armor Class
18
Natural Armor
Hit Points
161
(17d10 + 68)
Speed
40 ft., Burrow 40 ft.
STR
19
(+4)
DEX
17
(+3)
CON
18
(+4)
INT
13
(+1)
WIS
8
(-1)
CHA
10
(+0)
Saving Throws
STR +8, DEX +7, WIS +3
Skills
Athletics +8, Perception +3
Damage Immunities
Cold, Necrotic
Senses
Tremorsense 60 ft, Passive Perception 13
Languages
--
Challenge
9 (5,000 XP)
Proficiency Bonus
+4
Actions
Multiattack. The blangonga makes three Fist attacks. It can use its Ice Boulder in place of any melee attack.
Fist. Melee Weapon Attack: d20+8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage. If the blangonga moves at least 20 feet straight toward a target immediately before the hit, the target takes an extra 9 (2d8) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.
Ice Boulder. Ranged Weapon Attack: d20+8 to hit, reach 30/120 ft., one target. Hit: 4 (1d8) bludgeoning damage plus 4 (1d8) cold damage.
Ice Spray (Recharge 5-6). The blangonga exhales a spray of ice shards in a 30 foot cone. Each creature in that area must make a DC 16 Dexterity saving throw, taking 42 (12d6) cold damage on a fail or half damage on a success.
Reactions
Retreat. When the blangonga is hit by a >melee attack, it can use its reaction to >leap 20 feet away from the attacker without provoking opportunity attacks.
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