Small Beast, Chaotic Neutral
Armor Class 13 13
Hit Points 13 (2d8 + 4)
Speed 40 ft.
STR
12 (+1)
DEX
10 (+0)
CON
14 (+2)
INT
4 (-3)
WIS
11 (+0)
CHA
8 (-1)
Damage Vulnerabilities Cold
Damage Resistances Fire; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Darkvision 60 ft, Passive Perception 10
Languages --
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The Cerberus puppy has advantage on Wisdom (perception) checks that rely on hearing or smell. 

Multiple Heads. The puppy has three heads. While it has more than one head, the puppy has advantage on saving throws against being blinded, charmed, deafened, frightened, stunned and knocked unconscious. 

Actions

Multiattack. The Puppy makes as many bites attacks as it has heads. 

Bite. Melee Weapon Attack: +3 to hit, reach 5ft., one target. Hit: 6(2d4+1) piecing damage. If the target is a creature , it must succeed on a DC 13 Strength saving throw or be knocked prone. 

Fire Breath (6 charges). The puppy exhales a 15-ft cone of fire. Each creature in that area must make a DC 11 Dex saving throw, taking 7(2d6) fire damage on a failed save, or half as much damage on a successful one. 

iPUPPY

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