Gargantuan Celestial, Lawful Evil
Armor Class 20 Adamantine Muscles
Hit Points 2500 (50d20)
Speed 80 ft., Climb 60 ft., Fly 60 ft. Wings of Flying , Swim 60 ft.
STR
30 (+10)
DEX
26 (+8)
CON
28 (+9)
INT
23 (+6)
WIS
27 (+8)
CHA
27 (+8)
Senses Blindsight 100 ft, Darkvision 1200 ft, Truesight 500 ft, Passive Perception 41
Languages Abyssal, Celestial, Common, Draconic, Giant
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Regeneration. Cronus regains 50 hp at the beginning of his turn.
Damage Threshold. Cronus doesn't take damage unless it is at least 75 damage.

Combat Mobility. Attacks of opportunity are made with disadvantage and flanking does not give advantage to attackers.

Great Cleave. If Cronus's melee attack kills a creature, he may make another attack against a creature within reach.

Immovable. Cronus has advantage on any strength check or save to resist being moved or knocked prone. As well, Cronus can make a strength check against the spellcasting check of a caster that tries to move him with magic like Scatter.

Unstoppable. Cronus has advantage on any strength check to move or break something. As well, Twice a day,
Cronus can add a +20 to hit on an attack roll.

Presence of the God Killer. Every creature within 5,000 ft. and aware of Cronus' presence must succeed a DC 30 wisdom save or become frightened for an hour. A creature can remake this save at the end of each of their turns but has disadvantage when within line of sight of Cronus. On a success, they are immune to this trait for 24 hours.

Critical. Cronus crits on a 19-20. As well, he adds 20d6 slashing damage and rolls damage dice an additional two times instead of once.

Spellcasting. Spell DC 31. Any range and area of effect is dectupled while the damage is quadrupled for all spells.

1/day each: Bigby's hand (Gargantuan Sized), Gate, Maze, Meteor Swarm (24 meteors instead of 4), Freedom.

3/day each: Ethearelness, Divine Word (hp*4), Summon Elder Elemental (summon nine CR 11 or lower elementals.), whirlwind, windwalk, mind blank, disintegrate.

at will: Bestow Curse, Chain lightning, Mass Cure Wounds (4xhp), Darkness, Charm Monster, Dispel Magic (can remove curse 50%), Hold Monster, Invisibility, Faire Fire, Levitate, Major Image (6th level), gaseous form, water breathing, wind wall, break enchantment, freedom of movement, greater teleport.

God of Harvest and Destructive Forces of Time. While wielding his Scythe, Cronus can cast the following spells.
Any range and area of effect is dectupled while the damage is quadrupled for all spells

Harvest At-will: Create or Destroy Water, Entangle, Fog Cloud, Goodberry, Gust of Wind, Spike Growth, meld into stone, Plant Growth, Speak with Plants, Control Winds, Wrath of Nature, wall of thorns, heroes' feast.

Destructive forces of time At-will: Earthquake, Control Weather (instant change), Tsunami, Storm of Vengeance, Fire Storm, Whirlwind.

Items. Cronus carries wings of flying, an Adamantine Glaive, and the Scythe of Gaiea, ring of regeneration.

Actions

Multiattack. Cronus makes four attacks with his adamantine glaive.

Adamantine Glaive. + 10 to hit, 180 ft. reach, on hit, target takes 71d10 + 33 slashing damage. Creature must then succeed a DC 18 Constitution save or die as Cronus' fury wills it. This ignores divine immunities to death effects.

Meteor Dash. Cronus smashes the ground as he propels himself up to 5,000 ft. away. Any creature within 100 ft. of the spot he stood must succeed a DC 31 constitution save or take 150d10 thunder damage, half on a success

Unstoppable. Cronus can attempt destroy ANY magical barrier. Cronus makes a strength check versus the spellcaster(s)'s spellcasting check. This works on Walls of Force, Mythals, Divine Barriers, and anything else.

Roar (Recharge 5-6). Cronus lets out a horrific and sound barrier shattering roar that can be heard for hundreds of miles. Any creature within 5,000 ft. must succeed a Con save DC 18 or take 36d10 thunder damage and half on a success. Buildings and non-magical objects take this damage as well.


Age (Recharge 5-6). Cronus targets a 120 ft. radius sphere within 500 ft. Everything within that sphere must succeed a DC 40 constitution save or age 1d100 years.
This also effects spells within that area and if their duration is exceeded they end.

Bite. Unarmed Attack: +10 to hit, reach 15 ft., one target. (4d12 + 10) piercing damage. If the target is a creature, it is grappled (escape DC 20). Until this grapple ends, the target is restrained. 
Kronos can't bite another target.

Stomp. Unarmed Attack: +10 to hit, reach 10 ft., one target. Hit: 43 (6d10 + 10) bludgeoning damage.

Devour. Kronos makes one Bite attack against a Large or smaller creature he is grappling. If the attack hits, the target takes the bite's damage, the target is swallowed, and the grapple ends. While swallowed, the creature is blinded and restrained, it has total cover against attacks and other effects outside Kronos, and it takes (14d6) acid damage at the start of each of Kronos turns. If Kronos takes 50 damage or more on a single turn from a creature inside him he must succeed on a DC 25 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures. A regurgitated creature falls prone in a space within 10 feet of Kronos. If Kronos dies, a swallowed creature is no longer restrained, and can escape the corpse by taking 30 feet of movement; exiting prone. 

 

Reactions

Awesome Blow. Cronus strikes a smaller creature that enters reach with his Adamantine Glaive. On hit, the creature must succeed a strength save DC 42 or get thrown back 1d20(5 ft.) + 30 ft.

Legendary Actions

You can take 5 legendary action(s), choosing from the options below.

Only one legendary action option can be used at a time and only at the end of another creature's turn. You regain spent legendary actions at the start of your turn.

Glaive. Cronus Makes an Adamantine Glaive attack.

Spell Casting (two actions). Cronus casts an At will spell

Monster Tags: Titan

Phoenix_Glitch_

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