Huge Monstrosity, Chaotic Evil
Armor Class 13 (natural armor)
Hit Points 136 (13d12 + 52)
Speed 40 ft.
STR
23 (+6)
DEX
8 (-1)
CON
19 (+4)
INT
8 (-1)
WIS
9 (-1)
CHA
6 (-2)
Skills Athletics +9, Perception +2, Survival +2
Damage Resistances Damage from Spells
Senses Truesight 60 ft, Passive Perception 12
Languages Common
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Anti magic Cone. The cygor’s eye creates an area of antimagic, as in the antimagic field spell, in a 60-foot cone. At the start of each of its turns the Cygor chooses which way it faces.

Consume Magic. If a spellcaster is killed by an attack made by the Cygor it can use its bonus action to consume the mage, all attacks the Cygor makes deals an extra 13 (3d8) force damage for 1 minute.

Magic Sent. The Cygor can identify the direction and distance it is from a magical item, spell cast or magical area within 1 mile.

Actions

Multiattack. The Cygor makes two slam attacks and one attack with its horns, alternatively it can gain advantage on its rock attack if it didn’t move that turn.

Horns. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 19 (3d8 + 6) piercing damage.

Slam. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (3d6 + 6) bludgeoning damage, if the target is a creature, it must succeed on a DC  18 Strength saving throw or fall prone

Rock. Ranged Weapon Attack: +9 to hit, range 90/360 ft., one target. Hit: 33 (5d10 + 6) bludgeoning damage.

Previous Versions

Name Date Modified Views Adds Version Actions
9/4/2023 8:38:53 AM
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Habitat: Hill

Starlessneutron

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