Medium Humanoid (Any Race), Any Alignment
Armor Class 10
Hit Points 4 (1d8)
Speed 30 ft.
STR
10 (+0)
DEX
10 (+0)
CON
10 (+0)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Senses Passive Perception 10
Languages Any one language (usually Common)
Challenge 0 (10 XP)
Proficiency Bonus +2
Actions

Acid Vial. Ranged Weapon Attack: +0 to hit, range 20/60, one target. Hit: 7 (2d6) Acid damage.

Alchemist's Fire. Ranged Weapon Attack: +0 to hit, range 20/60, one target. Hit: 2(1d4) Fire damage at the beginning of each of the target's turn until they extinguish the flames with a DC 10 Dex check as an action.

Description

Commoners include peasants, serfs, servants, pilgrims, merchants, artisans, and hermits.

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestGrasslandHillUrban

RobertoLeDucko2

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