Large Celestial, Unaligned
Armor Class 14 Natural
Hit Points 60 (8d8 + 24)
Speed 30 ft., Fly 60 ft.
STR
12 (+1)
DEX
16 (+3)
CON
16 (+3)
INT
12 (+1)
WIS
14 (+2)
CHA
18 (+4)
Saving Throws DEX +6, CON +6, WIS +5, CHA +7
Skills Perception +14
Damage Vulnerabilities Psychic
Damage Resistances Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Frightened, Stunned, Unconscious
Senses Darkvision 60 ft, Passive Perception 14
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Actions

Ethereal Blade: Action Melee Attack. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 8 (1d8 + 3) [damage type] damage.

Special Ability - Celestial Radiance: The Ethereal Warden can use its action to unleash a burst of radiant energy. Each creature of its choice within 20 feet of it must make a DC 15 Constitution saving throw, taking 21 (6d6) radiant damage on a failed save, or half as much on a successful one.

Bonus Actions

Ethereal Step: As a bonus action, the Ethereal Warden can shift between the ethereal and corporeal planes. In the ethereal plane, it can move through objects and creatures as if they were difficult terrain. It can't physically interact with objects or creatures in the corporeal plane while it's in the ethereal plane and vice versa.

Reactions

Opportunity Attack.  Making an opportunity attack against an opponent allows it to make an Ethereal Jump.

Description

The Celestial Warden, a being of ethereal grace and radiant power, emanates an otherworldly aura of celestial majesty. Its luminous form, adorned in gleaming armor, wields an ethereal blade that shimmers with divine light, and its eyes shine with an unwavering resolve to protect the realms from malevolent forces.

 

 

NionTheDruid12inch

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